Fog not present in my game
4 months ago
Indiana, USA

So I don't know how useful it would be to speedrunning as a whole and I'm not entirely sure what it is that's causing it, but fog doesn't seem to affect my game at all. I assumed it was because of hardware because I've never played modded trying to test stuff. I'll try to supply some images and/or video for it later in a vanilla game. Regardless I don't entirely know if it is even useful for speedrunning but I wanted to bring it up just in case. It'd be interesting to at least figure out a vanilla way to basically nullify fog.

Canada

my friend who doesnt speedrun the game has this aswell. he has a really bad pc, im not sure if thats what affects it but all i know is that it does help a lot during gameplay.

Indiana, USA

I'm on a Nvidia 550ti and my pc is from 2011. The game has pretty low specs so it runs fine for me. From what I can tell after booting it might have something to do with shaders not loading.

My thought was that it might make more maps visible, I have ZERO issues seeing things on Titan.

Indiana, USA

So I recorded a video and uploaded it to youtube. its still rendering, its only 3 minutes tho so it'll be done soon. I show multiple foggy planets, you can see Titan with clear weather around 2:00

Edited by the author 4 months ago
San Francisco, CA, USA

Maybe DX API version?

Indiana, USA

I'm not sure, I don't boot the game in any alternate version.

Indonesia

i wanna asking about this too, since me and my friend have low spec PC so we dont have Volumetric thing(that what bepinex cmd said)/Fog ingame even without mods And i wanna know if we try to speedrun it with this situation even its vanilla (non modded) is the run still valid or not

San Francisco, CA, USA

@LynneAi It would still be valid since it’s not related to modding.

LynneAi likes this
San Francisco, CA, USA

It definitely has to do with older GPUs not being able to do certain things. As long as you follow the rules, everything should be set.

LynneAi likes this
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Hiya!

There have been a lot of recent changes, both on the mod team and on the boards. I'll start with the boards first:

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